Publisher: Warner Bros. Interactive Entertainment
Developer: Grasshopper Manufacture
Released: 15th June 2012
Xbox 360/PS3 (Xbox 360 reviewed)
I’m going to go on record here: I think Grasshopper Manufacture have possibly the greatest stylistic flair in modern gaming. Last year with Shadows of the Damned the company introduced the world to Garcia Fucking Hotspur and his faithful partner Johnson in a sublimely snazzy, funny, horrific and crude title that showed how a punk rock attitude and psychological horror can combine seamlessly.
TheMercurialMan found something this morning that all fans of the tv show Community and old-school gaming fans alike will love!
That’s right, some genius has actually gone ahead and made the game! Featuring the Greendale Seven, and bonus characters such as Batman, Constable Reggie, Pillow Man Pierce and more, and can be found RIGHT HERE! Enjoy!
So we have a lot of preperatory videos and news for next weeks awesome E3 expo, first of all the intriguing looking video for Metal Gear Rising. While I’m a huge fan of the series I can’t say if it’ll be a disappointment or not, but either way, watch Raiden slice a load of crap up here:
We know Agent 47 is on his way back (the pre-order sniper challenge is a lovely treat btw), but check out the latest, most blood-thirsty and violent trailer yet, featuring leather-clad nuns (“the Saints”), rockets, blades, guns and all the fibre-wire choking you’d expect, it’s very pretty:
Developer: Ubisoft Red Storm/ Romania/ Paris
Released: 25th May 2012
Xbox 360/PS3/PC (Xbox 360 reviewed)
Throughout the six previous releases in the Ghost Recon series I was never a huge fan. I thought the originals were fairly boring, and I was only moderately impressed with the Advanced Warfighter titles, but when researching about Future Soldier I found myself becoming intrigued. Awesome stealth, a plethora of headshots and awesome kills, a good use of tactical combat, gadgets! I thought it was worth a try, and so I stepped into Future Solider with a completely open mind, cup of tea in one hand, controller in the other and a day dedicated to playing this long awaited release to see if the five year wait was worthwhile. What came from it was a solid shooter that was a lot of fun to play.
A new week has come and with it, more news!
Starting off we have the release date announcement trailer for Aliens: Colonial Marines. I, probably like many others, assumed that the game coming out around the same time as the kind-of-prequel to the film series, Prometheus, however apparently Fox and Gearbox had different thoughts, as it’s coming out FEBRUARY 12TH 2013!! So at least I’ll get it for my birthday…. Looks pretty too:
Publisher: Rockstar Games
Developer: Rockstar Studios
Released: 18th May 2012
Xbox 360/PS3 (Xbox 360 reviewed)
It was a dark, cold day in August 2008. Rain tapping against the window persistently as TheMercurialMan sat at his computer, the screen flicking various news bites into his tired eyes as he scrolled down, until suddenly something grabbed his attention. Labelled as a rumour he took it with a pinch of salt, but read on regardless. It was a simple article but one that held more significance than he’d know at the time. “Rockstar working on Max Payne 3” the headline claimed, TheMercurialMan looked at it and didn’t get his hopes up, it had been five years since the last appearance of Max Payne, why now of all times would he come back? But as time progressed fiction turned to fact, images were released, this was Max Payne, but it didn’t look like any Max Payne we’d seen before, and so excitement turned to (now embarrassing) disappointment. “Pah!” he thought, “Out of New York? Fat? BALD AND BEARDED?! This isn’t Max Payne!” TheMercurialMan exclaimed to himself.
But time continued to progress, more information was revealed, story elements, graphical and gameplay innovations were mentioned, hype was building as to how our bitter antihero was coming to place an exclamation mark in the form of a bullet into the faces of other shooters, showing exactly how it’s done. Our drunken, drug-dependent messiah was returning, and from the first seconds of playing the game, TheMercurialMan looked back to that day in 2008, and laughed at what a fool he was, because what he saw before him was unlike anything else.
Devised from the mind of Sam Lake and originally created by the company Remedy Entertainment, the first two entries into the series of Max Payne delved into the dark heart of New York’s criminal underworld. A series run by revenge, vigilantism and a pitch black noir style garnered critical acclaim for its aggressive and intense gun combat, and for introducing the gaming world to a mechanic known as “bullet time”, to be repeated in many other games but never to the same level of perfection and success. Telling the troubling story of the titular Max Payne the series shows his downfall and rise from the depths of depression and loss, the games are presented in a gritty, graphic novel style, all with Payne’s trademark pulp narrations guiding the legend along.
We finally have a release date for the outstanding looking Hitman Absolution. The latest adventures of everyone’s bald headed hired gun will be hitting stores 17th of September. It should be noted that the date has not been officially announced and has only been listed by UK retailers, but at the very least it’s likely the title will be out around that time.