Publisher: Sony Computer Entertainment
Developer: Eat Sleep Play
Released: March 16th 2012
Twisted Metal is quite simply Mario Kart meets Carmageddon on acid, the game incorporates arena combat with heavily armoured and weaponised vehicles ranging from a chainsaw wielding chopper rider to a black semi-truck perfect for ramming opponents into oblivion and most possibilities in-between. The basic story is of 3 different opponents all trying to win “Calypso’s” Twisted Metal tournament so they can have their individual wishes fulfilled by the Twisted entrepreneur, with Sweet Tooth hunting the one that got away, Mr Grimm trying to change an event that moulded his anger-fuelled future and Dollface wanting to be famous and returned to her former beauty.
Twisted Metal X – How road rage should be done…
Each cut-scene is well shot but the stories themselves I didn’t find very engaging, and didn’t really care as to why I was involved in these battles/races to the death, and wanted to just get on with the carnage. The variations on vehicles are good and I found myself preferring different vehicles for different reasons and not just sticking with certain ones from start to finish. Twisted Metal’s main success is the sheer enjoyment of each level, the soundtrack accompanied the game play perfectly and I found myself lost in the carnage and “Twisted Metal” of each round I went through. A recommendation for all looking for a way to vent some anger without being sniped on Call Of Duty.
Reset Rating: 8/10
Review brought to you by Uriel101
Developer: Radical Entertainment
Released: April 24th 2012
Xbox 360/PS3 (Xbox 360 reviewed)
The first game in the series, Prototype came out in 2009 to stiff competition. Released a mere two weeks after Sucker Punch’s Infamous, a remarkably similar concept about the idea of a normal person being given superpowers, thrust into an open world with nothing but some vague idea of a mission, insane powers, and some slight ability with free-running. While Infamous focused on the themes of choice, deciding whether your character would become the hero the world needed, or the selfish evil bastard that he wanted to be, Prototype had a much more clean-cut theme: Your life has been messed up, you’ve got these awesome new abilities, it’s time to get revenge and tear the world apart.
When I heard that you’d be playing as a new character for Prototype 2, the former soldier James Heller and that the original protagonist Alex Mercer would be your new nemesis I figured this would be an opportunity to take the series in a new direction, giving the player more responsibility with their newfound superpowers and raising above the morally grey character of Mercer. After all, Heller sounds like a different, upstanding gent right? Not so much…
Starting the day off, we have a whole host of new information from Resident Evil 6, thanks to a shiny new trailer. First of all we see the return of characters such as Ada Wong and Sherry Birkin, as well as a reveal that new character Jack Muller is in fact the son of Albert Wesker, big bad of the series up to 5. Also a new seemingly airborne virus known as the C-Virus is revealed, appearing to be the reason we have old-school zombies back. Check out the trailer and screenshots below:
Aaaaaaaand…. we’re back with more news!
Firstly we’ll start with a link from Reset fan Rich Wyatt rounding up the brightest and best of the April Fools gaming “announcements” that can be found HERE. TheMercurialMan’s favourites have to be the most retro ones, A 90’s style cartoon of Mass Effect (omniblade guitars? Yes!) and an old-school advert for the Retro City Rampage cereal.
Developer: Slant Six Games, Capcom
Released: March 23rd 2012
Xbox 360/PS3/PC (Xbox 360 reviewed)
In my mind the greatest of Resident Evil was way back on the Playstation. Those secluded, harrowing walks through the RPD station, desperately fearing what was around the next corner, or those terrifying walks through the streets of Raccoon City, petrified of what awaits you in a dark alleyway, whether it be the constant and unrelenting threat of the Nemesis or a chance encounter with a hungry horde, or even more terrifying: nothing. You never knew what was coming and the way those original titles built up suspense and fear was unique and incredible. Yes the titles grew all the more outlandish and unbelievable over the years but those early titles, and the encapsulation of overwhelming zombie survival, haunted players for years.
With the announcement of Operation Raccoon City me and gamers around the globe exclaimed “finally! Back home with original horror!” Taking the original stories and playing them from the perspective of a highly trained elite squad was a dream come true.
Unfortunately, instead of going back to what made the series great, a la RE2/3, this game fits in the plethora of poor entries in the series up there with the Outbreak, Survivor and Chronicles series’, and it’s truly sad to see a game with such potential end up there.
We’re back with some new news folks!
Most importantly… GAME has entered administration, this is their announcement:
“Further to this morning’s announcement of the suspension of trading in shares of GAME Group plc, the board has concluded that its discussions with all stakeholders and other parties have not made sufficient progress in the time available to offer a realistic prospect for a solvent solution for the business. The board has therefore today filed a notice of intention to appoint an administrator. In the short term the Board’s intention is that the business will continue to trade and discussions with lenders and third parties will continue under the protection of the interim moratorium.”
We’ll start today’s news with possibly the most ridiculous thing TheMercurialMan has ever read. Gamers have taken such a stand against the Mass Effect 3 ending that there’s an official petition raising money in aid of changing it. Bioware have stayed resolute in their decision to keep the ending (obviously, Jesus), and I for one support this decision. Throughout the entirety of the Mass Effect serious Bioware have failed to make a fault, creating one of the most impressive, immersive worlds known to gaming and a story spanning three games that stands against some of the greatest trilogies ever to be created, and if a bunch of whinging fanboys think they know better than the creators then… I’ll stop here.
Although, at the same time Bioware have revealed that there will be single-player DLC forthcoming. More Mass Effect 3? Winner!
Sonic Team has announced that there are currently no plans for any more additions in the Sonic 4 series after Episode 2, but are willing to see how gamers react to the upcoming release later this year to decide.
Sonic Teams Takashi Iizuka also went on record in regards the physics of Episode 2: “When we started developing Episode 1, we already had plans for Episode 2 in our minds. What we were thinking of doing was having Tails in Episode 2. So, that was already in the very beginning, at the start of Episode 1. Having released Episode 1, we had a lot of feedback from the community. People were quite vocal about certain things, namely the physics. They had some very specific points they wanted to raise about the physics. We were determined to make sure we addressed those issues. With Episode 1 we built the physics from the ground up. This time, rather than adding to it, we went back to the original Mega Drive Sonic games and we looked at the physics from them. We tried to make sure we replicated the things people were keen about for Episode 2. That’s the way we addressed it. I wanted to make sure people could play the game and it not feel unnatural. It should feel right. Rather than thinking of it as us trying to say, ‘okay, this is the way it should be,’ we looked at feedback where people were saying, ‘this feels unnatural.’ Those were the things we decided to eliminate, so it should feel natural when they play the game.”
As if previously reported failings from GAME wasn’t bad enough, we continue to see more examples of the downward spiral.
According to the Sunday Times the company must pay their rent within two weeks, and failure could result in them going into administration. GAME themselves have released a statement on the subject: ”While these discussions are on-going, it has not been possible to source new products from a number of suppliers. The Board of GAME is working actively to resolve these issues as quickly as possible. This includes on-going discussions with suppliers, seeking access to the original facility or alternative sources of funding, and reviewing the position of all of its assets in the UK and international territories. It is uncertain whether any of the solutions currently being explored by the Board will be successful or will result in any value being attributed to the shares of the Company.”
At the same time there are rumours circling that the US company GameStop have been interested in a takeover.
Also, GAME shares have dropped to a record low of 0.05p.